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Installing Oxidizer

Oxidizer comes in two forms. Both run the same mods, from the same folder.

As a StarMap mod Standalone
Listing Oxidizer.StarMap Oxidizer
Starts the game StarMap oxidizer.exe (oxidizer on Linux, oxidizer-macos on a Mac)
C# (StarMap) mods too yes no

With a mod manager such as Borea, install the Oxidizer listing you want, or just a mod that needs it: the manager brings Oxidizer along.

By hand, download the zips from the releases:

  • StarMap mod: unzip Oxidizer.StarMap-X.Y.Z.zip into Documents/My Games/Kitten Space Agency/mods/, so there is a mods/Oxidizer.StarMap/ folder, and start the game through StarMap.
  • Standalone: unzip Oxidizer-X.Y.Z.zip anywhere and run oxidizer.exe. If the game isn't in the usual place, set game_path in the oxidizer.toml it creates next to the program. (Linux has no usual place; on a Mac the default is the macOS port's app in ~/Applications.)

Then start the game. In the menu bar, Mods > Oxidizer opens Oxidizer's window: every Oxidizer mod with its state (running, or why not), and the log. You'll use it a lot while writing mods.

Example mods: the standalone zip has example-mods/hello_rhai and example-mods/hello_rust. Copy them into the mods folder to see a Rhai and a Rust mod running.